![]() ![]() ![]() Note: To modify the tick rate on your GMod server hosted on mTxServ, you must change the content of srcds/garrysmod/tickrate.txt file by editing the value of tick rate and restart the : Could not execute entrypoint stage 'client' due to errors, provided by 'origins'! at .0(())Īt .(())Īt .(())Īt \_310.(class\_310.java:437)Īt .Main.main(())Īt 0(Native Method)Īt (())Īt (())Īt .invoke(())Īt .MinecraftGameProvider.launch(())Īt .(())Īt .(())Ĭaused by: : : Key is not followed by an equals sign on line 1: at ()(())Īt me.serialize(())Īt me.load(())Īt me.(())Īt me.register(())Īt io.onInitializeClient(())Īt .$$Lambda$2535/1852064845.accept(Unknown Source)Īt .0(())Ĭaused by: : Key is not followed by an equals sign on line 1: at ()(())Īt ()(())Ī detailed walkthrough of the error, its code path and all known details is as follows: Here are our recommendations for the value of the tick rate to put on your server: ![]() This problem is not caused by a lack of resources on the host, is due to the operation of Garry's Mod, which is not multi-threaded. To do it, edit the tickrate.txt file on your server. On servers with more than 30 players, if you experience lag/freeze problems, we strongly advise you to lower the value of the tick rate of your server. You have to stay in reasonable proportions to avoid problems.Īnd do not install addon whose provenance is not certified! More props in your map = more calculations your server will have to perform. The server console can help you to do that. Try to fix errors to improve server performance. If your server consumes many resources without a connected player (CPU is> 5%), likely, the configuration is not optimal.Ĭheck the server logs regularly (live console accessible through your manager). Some tracks to check if you have a crash/lagĬheck the CPU consumption of your server (visible in your manager). This is especially true on servers with more than 30 players a wrong configuration of your server can quickly cause a drop in performance/stability. ![]() Raw power can not make up for everything! It should not be overlooked that Garry's Mod server-side is not multi-threaded ( the server application uses only one processor core at the same time). Most of the time, it does not come from a lack of resources, but from a wrong configuration of the server (a poorly coded plugin, the presence of errors in the console, missing models/textures, etc.). GMod doesn't crash or lag without any reason. ![]()
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